Designing for Monetization

Hosted by Treyce Meredith and Liz Desouza

326 students

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What you'll learn

Implement best practices for common monetization patterns

Learn about free trials, pricing pages, and upgrade flows

Understand frameworks for upsells and paywalls

Learn the different types of upsells and when to use them in your product

Leave with 5 actionable and impactful A/B tests

Start running experiments with your team starting tomorrow

Why this topic matters

Your designs directly impact revenue. Monetization UX can make or break a product, yet most design programs don’t teach it. Designers who understand monetization stand out by driving real business results not just visuals, while creating experiences that help users instead of frustrating them.

You'll learn from

Treyce Meredith

Growth Designer Extoddarire - Currently Lead Growth Designer @ Mercury


Liz Desouza

Senior Product Designer @ Dropbox

Previously at

Life360
OpenTable
Dropbox
Mercury Bank
Super.com

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