Product Requirements Masterclass

4.3 (12)

·

6 Weeks

·

Cohort-based Course

This is the Book of Requirements. Learn everything you need to know about how to orchestrate work iteratively on Agile teams!

Scaling user-centered products

Oracle
Mindgrub
k: Tech Fleet Professional Association
Allegis Group

Course overview

Become a Requirements Master with This Course

UX designers, UX researchers, product owners, and product managers don't just deliver solutions.


At the heart of it all, they solve problems.


They're either solving problems for users, for clients, for colleagues, or for a business for which they work. Problem-solving is at the heart of ALL the work.


Teams also need to communicate the significance of the problem and convince people why it's worth solving. Without doing this, they're simply taking orders and who knows if the solution will actually meet needs in the world. It depends on whether you're solving the right user problems in the first place.


This class teaches you how to solve the right problem, and how to solve the problem correctly.


Take a deep dive in product management and product strategy with this masterclass. The next time someone asks for a solution, you'll be equipped with tools to break it down into user problems, user goals, user need, and more. Through this you will build better things for the world and empower teams to do better work.


Learn how to deliver:


1. Problem statements

2. Vision boards

3. Product scope

4. Epics, features, and tasks

5. User stories

6. Acceptance criteria

7. Task flows

8. Behavior-driven development

9. Roadmaps

10. Backlogs

Who is this course for

01

UX Designers and UX Researchers who want to learn how to solve the right problem and solve the problem correctly.

02

Product Owners and Product Managers who want to orchestrate better product releases and build things people need.

03

Business Analysts who want to step up their requirements game and generate better buy-in.

What you’ll get out of this course

Understand how solve the right problem, and solve the problem correctly.


Implement product strategy on Agile teams.

Document user, business, and technical need before UX and development work.


Understand how UX research and UX design relates to product management.


Create well-crafted user stories and acceptance criteria.


Orchestrate backlogs and product releases for product management.

Understand what it takes to be in Product Management or Product Ownership.

Document advanced requirements like task flows and behavior-driven development.

Scope and plan product releases iteratively.

This course includes

Interactive live sessions

Lifetime access to course materials

64 in-depth lessons

Direct access to instructor

8 projects to apply learnings

Guided feedback & reflection

Private community of peers

Course certificate upon completion

Maven Satisfaction Guarantee

This course is backed by Maven’s guarantee. You can receive a full refund within 14 days after the course ends, provided you meet the completion criteria in our refund policy.

Course syllabus

Week 1

Nov 25—Dec 1

    Hello World

    1 item • Free preview

    What are Requirements?

    5 items • Free preview

    Who Owns the Requirements?

    2 items

    What Does It Take to Build Requirements?

    2 items

    The Agile Manifesto As It Relates to Requirements

    1 item

    MVP vs. MMP

    3 items

    Requirements Lifecycle

    1 item

    How are Developers Involved in Requirements?

    1 item

    Reflection on "The Expert"

    2 items

Week 2

Dec 2—Dec 8

    Assumption Forming and Testing in Product Development

    2 items

    The Solution vs. The Problems vs. The Needs vs. The Goals

    2 items

    Researching The Current State of the World

    2 items

    How to Form Problem Statements

    6 items

    How to Form Problem Checklists

    3 items

Week 3

Dec 9—Dec 15

    How to Form Release-level Vision and Scope

    8 items

Week 4

Dec 16—Dec 22

    And Now...User Stories and Acceptance Criteria

    1 item

    How to Form Epics, Features, and Tasks

    3 items

    How to scope tasks

    3 items

    How to Craft the Perfect User Story Statement

    3 items

    How to Form Acceptance Criteria for Tasks

    3 items

    How to Form Use Cases and Task Flows

    3 items

    How to Form Behavior-Driven Development Scenarios for Tasks

    2 items

Week 5

Dec 23—Dec 29

    How to Manage the Roadmap

    1 item

    How to Manage the Backlog

    1 item

    Requirements Refinement in Action

    1 item

    How to Estimate Level of Effort for Requirements

    2 items

    How to Plan Iterations

    4 items

    How to Measure Team Velocity

    4 items

Week 6

Dec 30—Jan 5
    Nothing scheduled for this week

Week 7

Jan 6
    Nothing scheduled for this week

4.3 (12 ratings)

What students are saying

Meet your instructor

Morgan Denner

Morgan Denner

UX Designer and Product Manager, Founder of Tech Fleet

Morgan has spent over a decade building and scaling product teams and products. He specializes in helping teams mature Agile processes, scaling product delivery, maturing user-centered design practices, and orchestrating enterprise-level products and services.

A pattern of wavy dots

Join an upcoming cohort

Product Requirements Masterclass

Cohort 3

$50

Dates

Nov 25—Jan 6, 2025

Payment Deadline

Nov 25, 2024

Course schedule

6 - 8 hours per week

  • Tuesday, July 23rd

    5p PST / 8p EDT / 1a UTC

    Week 1 lecture and discussion

  • Thursday, July 25th

    5am PST / 8am EDT / 1p UTC

    Week 1 repeat lecture and discussion

  • Thursday, July 25th

    5p PST / 8p EDT / 1a UTC

    Week 1 open working session

  • Tuesday, July 30th

    5p PST / 8p EDT / 1a UTC

    Week 2 lecture and discussion

  • Thursday, Aug 1st

    5a PST / 8a EDT / 1p UTC

    Week 2 repeat lecture and discussion

  • Thursday, Aug 1st

    5p PST / 8p EDT / 1a UTC

    Week 2 open working session

  • Tuesday, Aug 6th

    5p PST / 8p EDT / 1a UTC

    Week 3 lecture and discussion

  • Thursday, Aug 8th

    5a PST / 8a EDT / 1p UTC

    Week 3 repeat lecture and discussion

  • Thursday, Aug 8th

    5p PST / 8p EDT / 1a UTC

    Week 3 open working session

  • Tuesday, Aug 13th

    5p PST / 8p EDT / 1a UTC

    Week4 lecture and discussion

  • Thursday, Aug 15th

    5a PST / 8a EDT / 1p UTC

    Week4 repeat lecture and discussion

  • Thursday, Aug 15th

    5p PST / 8p EDT / 1a UTC

    Week 4 open working session

  • Tuesday, Aug 20th

    5p PST / 8p EDT / 1a UTC

    Week 5 lecture and discussion

  • Thursday, Aug 22nd

    5a PST / 8a EDT / 1p UTC

    Week 5 repeat lecture and discussion

  • Thursday, Aug 22nd

    5p PST / 8p EDT / 1a UTC

    Week 5 open working session

  • Tuesday, Aug 27th

    5p PST / 8p EDT / 1a UTC

    Class wrap up party

Free resource

Requirements Template Example

Here are some template examples of requirements deliverables you will be taught how to produce in detail within this course. These are but a sample. This and other deliverables will help you provide holistic requirements to communicate the business need, user need, and technical need. Take the Product Requirement Masterclass to be taught how to master these deliverables!

Get this free resource

Learning is better with cohorts

Learning is better with cohorts

Active hands-on learning

This course builds on live workshops and hands-on projects

Interactive and project-based

You’ll be interacting with other learners through breakout rooms and project teams

Learn with a cohort of peers

Join a community of like-minded people who want to learn and grow alongside you

Frequently Asked Questions

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A pattern of wavy dots

Join an upcoming cohort

Product Requirements Masterclass

Cohort 3

$50

Dates

Nov 25—Jan 6, 2025

Payment Deadline

Nov 25, 2024

$50

4.3 (12)

·

6 Weeks