Build an engaging game for learners in record time

4.9

(23 ratings)

·

3 Weeks

·

Cohort-based Course

Create your own game using AI and no-code tools to boost students' learning and differentiate yourself from the rest

Course overview

AI is transforming how we teach and how we learn. You can be at the forefront.

✨ Keep up to date with the new trends in game-based learning, AI, and no-code tools for education


✨ Connect with a community of other like-minded educators and facilitators looking to level up their game


✨ Build games to engage your students in active, collaborative, and self-directed learning


✨ Enhance your learner's retention and collaboration skills


✨ Showcase your creativity by designing a game-based learning experience from scratch

Who is this course for

01

You are an online cohort-based course instructor who wants to spice up your learning experiences.

02

You are an educator or facilitator looking for new ways to engage your students.

03

You are a trainer or L&D professional who wants to inject interactivity and collaboration in your remote team.

After taking this course, you will...

Understand what is game-based learning

and how you can use it to enhance team-building, understanding, and retention

Use AI and other simple design tools

and build game assets that can be created in very little time and used over and over

Prototype your game

and receive feedback from other top-educators who are eager to innovate in this space

Launch your first game

and accelerate your ability to develop students’ key skills while giving you a renewed sense of purpose

Course syllabus

5 modules • 32 lessons • 4 projects
Expand all modules
  • Week 1

    Feb 26—Mar 3

    Week dates are set to instructor's time zone

    Modules

    • 📌 Module 2: Game Mechanics

    • 📌 Module 3: Story and Aesthetics

  • Week 2

    Mar 4—Mar 10

    Week dates are set to instructor's time zone

    Modules

    • 📌 Module 4: Technology

  • Week 3

    Mar 11—Mar 13

    Week dates are set to instructor's time zone

    Modules

    • 📌 Module 5: Playtesting and Debrief

  • Bonus

    Modules

    • ✨ Bonus Resources

4.9

(23 ratings)

What students are saying

A pattern of wavy dots

The internet is full of content. But content is a commodity.


By turning it into a learning game, participants immerse themselves in a scenario, they explore and learn by doing, and they get feedback as they progress.

We give you the tools, frameworks, and examples. You put in the creativity.

We give you the tools, frameworks, and examples. You put in the creativity.

Frameworks and Guides

You'll have access to templates, examples, and swipe files for you to download and use (that will save you hours of work in the future)

Hands-on projects

Everything on this course is project-based. There's no use of having the theory if you don't put it into practice.

Repository of resources

We’ve curated resources, tools, and best practices to ease your journey into game design

Anyone can be a game designer! Prototype and launch your own game 🚀

Learn how to use simple AI and no-code tools to launch your first learning game.

👾 Some games by our Alumni

👾 Some games by our Alumni
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Course schedule

~ 6 hours per week
  • Self-paced lessons

    Personal exploration/work time

    There will be prep-work to make sure we make the most out of our time together during the live sessions.

  • Mondays and Wednesdays

    Live Sessions! 10:00am - 11:30am EST

    Live workshops where you'll learn, apply and practice in small breakouts.


    • Los Angeles: 7am Pacific Time
    • New York: 10am Eastern Time
    • Texas: 9am Central Time
    • New Delhi: 7:30pm Indian Standard Time
    • Lisbon: 4pm Western European Time
  • Office Hours

    Mondays

    You can optionally join Office Hours to ask questions, polish your game's elements, and receive feedback.

    🕘 Monday @ 1pm EST

What people are saying

        This course was an absolute game-changer! I was looking for a comprehensive course that would equip me with the skills and knowledge necessary to bring my creative visions to life. Each session was a perfect blend of theory, technology and practical exercises, ensuring that we not only understood the concepts but also had hands-on experience.
Ayse Yazgan

Ayse Yazgan

BD Executive
        What I truly loved about the course is the perfect blend of theory and practice. We delved into the basics of AI, including machine learning and natural language processing, and immediately put them into action by creating our very own Escape Room. The teachers were excellent, always ready to answer our questions and provide examples and resources.
Camilo Bello

Camilo Bello

Professor, UFM
        Taking this course is one of the best investments a professional can make, regardless of their field. The facilitators are prepared and proactive individuals in every sense. The tools and resources provided throughout these two weeks will be immensely valuable for designing games in all my courses...
Carlo Martínez

Carlo Martínez

Graduate in Biochemistry and Microbiology and professor at the UFM School of Nutrition
        After taking this hands-on training and the willingness of Stefy and Hugo to help us build our own game, I'm fully inspired to develop my own game which is going to be used in a training context.
Nikos Polidis

Nikos Polidis

Trainer
        This was a fun course! I was able to complete the project and got good feedback from my cohort members about my game. I'm glad I took this course and I'm eager to explore more! 
Kasey Millar

Kasey Millar

Educational Materials Manager
        The workshop was hands-on, interactive, and allowed me to immediately put into action the things I learned. What I loved most was that it focused on teaching through games, stories, and examples, which made the whole learning experience engaging and fun.
Fernando Franco

Fernando Franco

Wavetable
        I walked away from the workshop with a toolkit of new tools and evergreen resources that I continue to use in my job. The knowledge and skills I gained from the workshop have been invaluable, and I highly recommend it to anyone looking to enhance their professional development.
Marta Almengor

Marta Almengor

Professor UFM
        This workshop was a great introduction to learn how to use games for learning purposes. I learned how to flip a traditional learning experience, and make learning challenging, exciting, and fun for my students.
Olga Orozco

Olga Orozco

Facilitator in co-creation processes

Meet your instructors

Stefy Bolaños

Stefy Bolaños

LX Designer

Hi👋! My name is Stefy Bolaños. My mission is to help you transform content into interactive and captivating learning experiences that ignite transformation.


My passion lies in building customized learning games from the ground up. By designing experiences that align with specific learning objectives, I ensure that the games I create are not only entertaining but also highly effective in facilitating knowledge acquisition and skill development.


Over the years, I've had the privilege of working with diverse clientele spanning across various industries and countries. From professors and deans seeking innovative ways to engage their students, to Olympic athletes, and companies in the US, Brazil, Mexico, Guatemala, Canada, and Germany,


Let's work together to create a game-based learning experience that empowers your learners, sparks their curiosity, and drives meaningful transformation.

Hugo Diaz

Hugo Diaz

Facilitator and Entrepreneur

Hi there! I'm a life-long learner and serial entrepreneur and I strongly believe that teams that learn together, stay together.


Through my work at TeamLogiQ, I help teams play and learn, creating a culture of collaboration, communication, and continuous improvement.


I've received training at Harvard on how to teach using the Case Method and use Ludic Learning to design playful learning experiences.

Learning is better with cohorts

Learning is better with cohorts

Active hands-on learning

This course builds on live workshops and hands-on projects

Interactive and project-based

You’ll be interacting with other learners through breakout rooms and project teams

Learn with a cohort of peers

Join a community of like-minded people who want to learn and grow alongside you

Frequently Asked Questions

How much time do I need to invest to benefit from the course?
How long will I have access to the material?
Are there any prerequisites for this course?
What kinds of games will I learn to create?
What happens if I can’t make a live session?
Can I get my company to pay for this?
Do you offer group discounts?

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