Game Dev PMO

4 Weeks

·

Cohort-based Course

Is Your Game Dev Team or Project At Risk? Harness the Management & Operations Secrets of AAA Game Studios to Drive Efficiency & Manage Risk

17+ Years Leading Dev & Operations At:

Electronic Arts
Electronic Arts
FrostbiteEngine
Epic Games

Course overview

Any 1 Of These 9 Mistakes Could Be Putting Your Entire Team At Risk

It’s no secret. A lot of companies over-hired during Covid, and the costs are coming back to bite them. In fact, in the growing climate of weak financials leading to widespread layoffs, the risk to your team of being ineffective or inefficient is serious. Even dire. Axes are falling all over.


Even if you’re one of the so-called “lucky ones” who doesn’t get laid off, what it means is you and what’s left of your team have to pick up the work from the “unlucky ones” and do it all AS WELL AS your own work. There was never a more important time to be highly buttoned-down and efficient.


That’s where the Game Dev PMO can help.


It can help you solve the 9 killer mistakes I mentioned earlier:


(1) Failing to Vet and Green Light Ideas – you absolutely must align new ideas with your strategic objectives, or the work you’re doing will fail to add enough value. This exposes you to risk.


(2) Failing to Prioritize and Manage Initiatives – doing the highest-value work first is the only way to ensure your team’s roadmap is always seen as essential. If you don’t do this, you’re taking a big chance.


(3) Failing to Navigate Change with Confidence – things shift a lot in the dynamic world of game dev, and you must have a Change Control function that lets you adapt to more-valuable changes and reject less-valuable ones. If you don’t, you’re asking for trouble.


(4) Failing to Execute Flawlessly – when times are tight, there are no do-overs. One strike and you’re out. An Execution Framework such as a stage/gate or Scaled Agile model gives you a way to manage carefully. It’s not something to take lightly.


(5) Failing to Optimize Game Dev Methodologies – gone are the days the company can be accommodating with “pure Agile” dogma. Now you absolutely must embrace the right hybrid blend of Agile and Waterfall to meet the needs of the business, while keeping the team engaged.


(6) Failing to Manage Operations and Support Seamlessly – it’s often the same set of people who need to support live operations as well as build the next release of the product. If you haven’t set up an Operations and Support model properly, you’ll kill the dev team’s productivity. That’s a disaster.


(7) Failing to Structure Your Org Roles Properly – sometimes org structure can be taken for granted, but roles and responsibilities always matter. If you get these even a little bit wrong, work slips between the cracks, and eventually heads roll. Make sure your org is airtight.


(8) Failing to Allocate Resources Efficiently – let’s face it, resources are scarce just now. Money is tight, headcount is dwindling. The days of massive hiring are over. You need a mechanism to ensure the critical needs are met. It’s the only way to stay in business and stay employed.


(9) Failing to Follow an Efficient Operating Model – it’s cliché to say “do more with less” – and yet, that’s exactly what’s expected of leaders across the board. Having a clear and efficient cadence and plan for how you operate across your organization is the only way to keep your sanity and produce results.


The Game Dev PMO course is the ticket to addressing these 9 critical mistakes, and to gaining an operating system for your game dev projects now and into the future. You will experience the freedom to focus on strategic goals, supported by a set of lightweight routines handling the background tasks.


In addition to solving the burning problems of the day, this is your path to becoming part of a high-performing team, where “A” players thrive and drive the success of strategic initiatives.


Even if your organization cannot afford to send you to this course at this time, please scroll down and download the FREE Game Dev PMO Blueprint. It will at least help you approach each of the 9 areas properly and give you some valuable tips on how to operate efficiently. There has never been a more important time to be buttoned-down.

Who is this course for

01

For producers, this will illuminate the key operational functions you need to drive ever-larger teams and projects in your career

02

For technical leaders, this will give you the insight and influence to direct how your teams work, and what they need to perform optimally

03

For operational leaders, this will organize and simplify your job by laying the groundwork for how your org needs to operate well at scale

What you’ll get out of this course

Know how to set up a scale-appropriate PMO (Project Management Office) and Operations function within your organization

Every organization - from the brand new startup right up to the Triple-A franchise - needs to deliver results. In this course, we will use a "Maturity Model" to right-size the investment in management structure to deliver a lightweight, effective process.

Learn how to use Initiative Management and Roadmap Planning to guide development and delivery

The Initiative Management / Green Light Processs ensures strategically important work drives your organization's roadmap for delivery

Implement Change Control constructively to deliver optimal value to the organization

Responsive Change Control mechanisms enable flexibility to handle dynamic circumstances while preserving reliable, timely delivery

Define the right Execution Framework for structure and stability on your projects

The Execution Framework provides a vehicle for project oversight, ensuring effective planning, management, and review

Set up Game Development strategically to combine agility and predictability on your dev teams

Game Development functions support the best methodologies for the team, that deliver performant, quality assets and code

Plan your Operations and Support functions to serve your customers without undue strain on the dev team

Operations and Support elements ensure appropriate handling of maintenance, administration, and customer support - while minimizing reliance on the dev team

Tune your Organization Structure for clearer accountability and more efficient delivery

Organizational structure models facilitate appropriate and effective arrangement of teams, roles, and responsibilities

See how effective Resource Management can make efficient allocations to teams easier and faster

Resource management mechanisms ensure efficient and responsible handling of headcount, budget, and equipment

Ensure Team Performance and Growth functions support an upward spiral of top-grade delivery

Team performance and growth functions allow for, support, and deliver healthy, high-achieving teams and leaders

Learn how to set up an Operating Model to run your organization efficiently and without drama

The operating model delivers a consistent heartbeat of energy and attention throughout the organization on a healthy cadence

This course includes

7 interactive live sessions

Lifetime access to course materials

12 in-depth lessons

Direct access to instructor

10 projects to apply learnings

Guided feedback & reflection

Private community of peers

Course certificate upon completion

Maven Satisfaction Guarantee

This course is backed by Maven’s guarantee. You can receive a full refund within 14 days after the course ends, provided you meet the completion criteria in our refund policy.

Course syllabus

Week 1

Apr 5—Apr 7

    Apr

    5

    Session 1 - Introduction to Game Dev PMO + Defining and Defending the Plan

    Fri 4/54:00 PM—6:30 PM (UTC)

    Session #1 Lessons and Assignments

    5 items

Week 2

Apr 8—Apr 14

    Apr

    9

    Optional: Jason Jantzi Office Hour - Game Dev PMO

    Tue 4/94:00 PM—5:00 PM (UTC)
    Optional

    Apr

    12

    Session 2 - Executing the Plan to Deliver and Support the Game

    Fri 4/124:00 PM—6:30 PM (UTC)

    Session #2 Lessons and Assignments

    6 items

Week 3

Apr 15—Apr 21

    Apr

    16

    Optional: Jason Jantzi Office Hour - Game Dev PMO

    Tue 4/164:00 PM—5:00 PM (UTC)
    Optional

    Apr

    19

    Session 3 - Organizing Teams and Resources for Performance and Growth

    Fri 4/194:00 PM—6:30 PM (UTC)

    Session #3 Lessons and Assignments

    6 items

Week 4

Apr 22—Apr 26

    Apr

    23

    Optional: Jason Jantzi Office Hour - Game Dev PMO

    Tue 4/234:00 PM—5:00 PM (UTC)
    Optional

    Apr

    26

    Session 4 - Planning the Operating Model and Overall Game Dev PMO Implementation

    Fri 4/264:00 PM—6:30 PM (UTC)

    Session #4 Lessons and Assignments

    5 items

Meet your instructor

Jason Jantzi

Jason Jantzi

Founder, Managing Partner at Tech Leader Advance

Over the past 17 years, I have worked at Electronic Arts and Epic Games, overseeing the development and delivery process for numerous releases of FIFA, Frostbite, and Fortnite - along with many other products and teams, large and small.


In 2023, I founded Tech Leader Advance with the intention of helping game dev organizations from small mobile teams right up to massive triple-A franchises deliver more efficiently and predictably, while still retaining the flexibility to respond to a creative and dynamic environment.


Check my LinkedIn profile here

Free resource

Elevate Your Game Development: Download the Exclusive Game Dev PMO Blueprint Today!

Unlock the secrets to unparalleled game development success with our comprehensive Game Dev PMO Blueprint. This essential guide outlines the nine critical areas vital for every game development organization's success. From detailing key inputs and functions to identifying outputs for each sector, this blueprint is your roadmap to evaluating, enhancing, and scaling your game development processes. Discover how to streamline project delivery, optimize operations, and achieve end-to-end efficiency like never before.

Get the Game Dev PMO Blueprint

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Game Dev PMO

Course schedule

10 hours of LIVE class + office hours

  • Friday, April 5 - Introduction to Game Dev PMO + Defining and Defending the Plan

    9:00am - 11:30 am US Pacific Time

    • Lesson: Game Dev PMO Overview
    • Maturity Model to Right-Size for Your Organization
    • Lesson: Initiative Management
    • Strategic Objectives & Initiative Approval
    • Roadmap & Staff Planning
    • Lesson: Change Control
    • Request Processing
    • Scenario Planning
    • Assignments 1 & 2
  • Tuesday, April 9 - Optional: Office Hour

    9:00am - 10:00 am US Pacific Time

    Optional time to meet and talk through any questions regarding your assignments or the material covered in class

  • Friday, April 12 - Executing the Plan to Deliver and Support the Game

    9:00am - 11:30am US Pacific Time

    • Lesson: Execution Framework
    • Structure & Deliverables
    • Review Mechanism & Oversight
    • Lesson: Product Development
    • Design, Estimation & Capacity Planning
    • Methodology & Execution
    • Lesson: Operations & Support
    • Maintenance & Administration
    • Support Model & Reporting
    • Assignments 3, 4, & 5
  • Tuesday, April 16 - Optional: Office Hour

    9:00am - 10:00 am US Pacific Time

    Optional time to meet and talk through any questions regarding your assignments or the material covered in class

  • Friday, April 19 - Organizing Teams and Resources for Performance and Growth

    9:00am - 11:30am US Pacific Time

    • Lesson: Organization Structure
    • Reporting Structure
    • Teams & Team Roles
    • Lesson: Resource Management
    • Budget & Headcount
    • Recruiting & Outsourcing
    • Lesson: Performance & Growth
    • Team Health & Culture
    • Performance & Development
    • Assignments 6, 7, & 8
  • Tuesday, April 23 - Optional: Office Hour

    9:00am - 10:00 am US Pacific Time

    Optional time to meet and talk through any questions regarding your assignments or the material covered in class

  • Friday, April 26 - Planning the Operating Model and Game Dev PMO Implementation

    9:00am - 11:30am US Pacific Time

    • Lesson: Operating Model
    • Meetings, Deliverables & Events
    • Schedule & Calendar
    • Lesson: Implementation
    • Assess & Evaluate Organization
    • Define Plan and Implement
    • Assignments 9 & 10
    • Lesson: Assignment Review
    • Course Wrap-Up
  • Class Assignments

    1-2 hours per week

    Assignments are optional, though highly recommended as an opportunity to apply incremental improvements that together can transform your organization and your career in game development

Frequently Asked Questions

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