UX for Apple Vision - Getting Started with Spatial Design

4 Weeks

·

Cohort-based Course

Apple Vision will change the way we think about experience design. Spatial design is coming. Now is the time to get ready for the future.

Previously at

Marriott Bonvoy
Capital One
USA TODAY
Capgemini
Warner Bros. Discovery

Course overview

Where do I start with Apple Vision?

In today's rapidly evolving technological landscape, user experience designers must constantly adapt and expand their skill set to stay ahead of the curve. With the introduction of Apple VisionPro, designers have a golden opportunity to enhance their knowledge and create richer, more immersive experiences using spatial design.


UX designers can start learning how to adopt to spatial UX design now using free tools from Apple.


We’ll introduce you to the important concepts of spatial design and how to grow your skills from designing in the flat space of the screen to the immersive space of XR (extended reality). If you want to hit the ground running when Apple Vision becomes a “thing”, this class gives you everything you need to get started.

Who is this course for?

01

For UX/Product Designers…


Creating the next level of computer-human interaction (or dream of doing it).

02

For UI Designers …



Looking to get ahead of the curve for designing immersive products.


03

For UX Architects… 


Conceiving and planning immersive user experiences that use visual and audio interactions.

04

For UX Researchers… 


Working on strategies for understanding how user needs and interactions will change.


Why should I learn about spatial design? 

Stay Ahead of the Competition

Proactively learning about Apple VisionPro and spatial design will give you a competitive edge and open up new career opportunities.

Expand Your Skills

As UX design continues to evolve, it is crucial for you to expand your skill sets. Learning about Apple VisionPro allows you to gain expertise which is becoming increasingly relevant in various industries, including gaming, e-commerce, education, and healthcare. 

Enhance User Engagement

Develop interactive and immersive elements that captivate users' attention, resulting in increased engagement and retention. This class will provide you with the tools you need to tap into this unexplored territory and create unforgettable experiences.

Shape the Future of User Experience

Apple VisionPro has the potential to revolutionize how users interact with digital products. UX designers who understand Apple VisionPro and spatial design will be at the forefront of shaping the future of user experience.

Collaborate with Developers

To bring your vision to life, you need to collaborate closely with developers. By familiarizing yourself with Apple VisionPro, you can establish effective communication channels ensuring a smoother workflow for the creation of exceptional user experiences.

This course includes

2 interactive live sessions

Lifetime access to course materials

40 in-depth lessons

Direct access to instructor

18 projects to apply learnings

Guided feedback & reflection

Private community of peers

Course certificate upon completion

Maven Satisfaction Guarantee

This course is backed by Maven’s guarantee. You can receive a full refund within 14 days after the course ends, provided you meet the completion criteria in our refund policy.

Course syllabus

Expand all modules
  • Week 1

    Apr 15—Apr 21

    Week dates are set to instructor's time zone

    Events

    • Apr

      16

      Optional: Office Hour: Discuss XR & Spatial Design

      Tue, Apr 16, 7:00 PM - 8:00 PM UTC

    • Apr

      18

      Optional: Discuss Apple Vision Pro

      Thu, Apr 18, 7:00 PM - 8:00 PM UTC

    Modules

    • Free preview

      CONCEPTS: Extended Reality & Spatial Design

    • TECH: Apple Vision Pro

    • DESIGN: Research & Design Thinking

  • Week 2

    Apr 22—Apr 28

    Week dates are set to instructor's time zone

    Modules

    • CONCEPTS: Spatial Design Principles & Skills

    • TECH: Reality Composer Pro

    • DESIGN: The Actor's Journey in XR

  • Week 3

    Apr 29—May 5

    Week dates are set to instructor's time zone

    Modules

    • CONCEPTS: Immersive Interfaces

    • TECH: Starting a Virtual App

    • DESIGN: Prototyping

  • Week 4

    May 6

    Week dates are set to instructor's time zone

    Modules

    • Where do you go from here?

What will I learn in this class?

What will I learn in this class?

The components of spatial design

We start with the new basics of design in an XR space and how VR, AR, and MR will all present unique challenges.

The Apple Vision UI

Going beyond the old WIMP (window, icon, mouse, pointer) model, we’ll explore how to consider new user gestures, interactions, and interface options to navigate your product.

How to apply your current UX skills to the new medium

The UX skills you’ve spent your life developing are not useless, they just need some iteration.


And More…

And More…

How to adapt your current design tools to spatial needs

Popular UX design tools are already beginning to adapt to Apple Vision.


How to start creating spatial designs now

Learn how to make use of the tools you already know and free tools provided by Apple to plan, design, and build your spatial designs.

Who is the instructor?

Jason Cranford Teague

Jason Cranford Teague

Experience Designer | Teacher | Writer

Jason is a Web pioneer having designed the first Web based publication in 1994.


In the thirty years since, he has worked with numerous companies and organizations — including Bank of America, Time Warner, Marriott International, USA Today, and Capital One — providing user experience design and strategy.

What do Jason's former students say?

        Jason is an incredibly creative teacher who uses engaging and effective storytelling methods to convey important UX principles. Through the use of simple animations, I learned a lot about the art of storytelling and how to use it to create compelling user experiences.
Caroline Scheinfeld

Caroline Scheinfeld

Senior Designer, EPAM Continuum
        Jason is deeply passionate about sharing his knowledge and experience to those around him, whether it’s a co-worker or a packed auditorium at a large conference. He’s one of the most knowledgeable people I have worked with and is very easy to get along with.
Brian Price

Brian Price

Principal UX Designer, Capital One
        I would highly recommend Jason as a teacher. The lessons he taught have stayed with me as I gone through my professional career, and I can't thank him enough for the opportunities he's provided.
Pradyuman Kodavatiganti

Pradyuman Kodavatiganti

Senior Interaction Designer, Delve
        Jason's deep understanding of business principles and methodologies, along with his expertise in design, helped me develop a holistic perspective on the subject.
Mar Viner Goldingay

Mar Viner Goldingay

UX/Product Designer, HEC Montreal
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Course schedule

4-6 hours per week
  • Course Learning Materials

    1–2 Hours per week

    Video lessons and reading to view or read at your own pace.

  • Projects

    1-2 Hours per week

    Learn by doing. Each week you will be assigned projects related to that week's topic to practice planning and designing spatial designs.

  • Live Office Hours

    1 hour — Tuesdays & Thursdays

    This is your opportunity to review the class learning materials with the instructor, ask questions, and talk with other UX professionals in the class.

Why this class?

Why this class?

Active hands-on learning

This course builds on live workshops and hands-on projects

Interactive and project-based

You’ll be interacting with other learners through breakout rooms and project teams

Learn with Your UX Peers

Join a community of like-minded UX professionals who want to learn and grow alongside you

Frequently Asked Questions

What are the class equipment requirements?
Do I need an Apple Vision Pro Headset for the class?
What happens if I can’t make a live office hour session?
What’s the refund policy?
I work full-time, what is the expected time commitment?
Do you do private workshops for teams?
What if I have more questions?
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UX for Apple Vision - Getting Started with Spatial Design

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