Apple Vision will change the way we think about experience design. Spatial design is coming. Now is the time to get ready for the future.
In today's rapidly evolving technological landscape, user experience designers must constantly adapt and expand their skill set to stay ahead of the curve. With the introduction of Apple VisionPro, designers have a golden opportunity to enhance their knowledge and create richer, more immersive experiences using spatial design.
Although Apple Vision Pro will not be released until early 2024 and consumer models have not been announced, UX designers can start learning how to adopt to spatial UX design now using free tools from Apple.
We’ll introduce you to the important concepts of spatial design and how to grow your skills from designing in the flat space of the screen to the immersive space of XR (extended reality). If you want to hit the ground running when Apple Vision becomes a “thing”, this class gives you everything you need to get started.
For UX/Product Designers…
Creating the next level of computer-human interaction (or dream of doing it).
For UI Designers …
Looking to get ahead of the curve for designing immersive products.
For UX Architects…
Conceiving and planning immersive user experiences that use visual and audio interactions.
For UX Researchers…
Working on strategies for understanding how user needs and interactions will change.
Proactively learning about Apple VisionPro and spatial design will give you a competitive edge and open up new career opportunities.
As UX design continues to evolve, it is crucial for you to expand your skill sets. Learning about Apple VisionPro allows you to gain expertise which is becoming increasingly relevant in various industries, including gaming, e-commerce, education, and healthcare.
Develop interactive and immersive elements that captivate users' attention, resulting in increased engagement and retention. This class will provide you with the tools you need to tap into this unexplored territory and create unforgettable experiences.
Apple VisionPro has the potential to revolutionize how users interact with digital products. UX designers who understand Apple VisionPro and spatial design will be at the forefront of shaping the future of user experience.
To bring your vision to life, you need to collaborate closely with developers. By familiarizing yourself with Apple VisionPro, you can establish effective communication channels ensuring a smoother workflow for the creation of exceptional user experiences.
UX for Apple Vision - Getting Started
The components of spatial design
We start with the new basics of design in an XR space and how VR, AR, and MR will all present unique challenges.
The Apple Vision UI
Going beyond the old WIMP (window, icon, mouse, pointer) model, we’ll explore how to consider new user gestures, interactions, and interface options to navigate your product.
How to apply your current UX skills to the new medium
The UX skills you’ve spent your life developing are not useless, they just need some iteration.
How to adapt your current design tools to spatial needs
Popular UX design tools are already beginning to adapt to Apple Vision.
How to start creating spatial designs now
Learn how to make use of the tools you already know and free tools provided by Apple to plan, design, and build your spatial designs.
ADVANCED TOPIC: Understand the history and mythology of VR
Understanding societies complex relationship with technology helps you understand how to better design for users. We’ll explore the history of the future and how it impacts us today.
ADVANCED: Apply your coding skills
If you know how to code, we’ll show you how to dive into creating working XR interfaces. If you don’t know how to code, we’ll introduce you to a free tool from Apple that can teaches you the basics.
Experience Designer | Teacher | Writer
Jason is a Web pioneer having designed the first Web based publication in 1994.
In the thirty years since, he has worked with numerous companies and organizations — including Bank of America, Time Warner, Marriott International, USA Today, and Capital One — providing user experience design and strategy.
Mar Viner Goldingay
Week 1: Preparing for Spatial Design
We start by learning about expanded reality — key terms, the current state, the problems, and the possibilities — and how vital creating great user experiences will be for this budding technology. You will get set up with an Apple Vision Pro simulator and begin to explore the platform.
Week 2: Planning Spatial Designs
Next, we will explore the nature of spatial design and how to begin adapting your skills and tools for the new medium. You will get to see how Apple Vision presents its interface and methods for planning to create spatial designs using tools you likely already know.
Week 3: Creating Spatial Designs
In the final week, we’ll start designing interfaces that allow you to create immersive experiences. You will learn how to use everything from simple windows to unbound 3D content that will immerse users in a virtual environment.
Optional Advanced Topics
Each week we'll cover an optional advanced topic:
1–2 Hours per week
Video lessons and reading to view or read at your own pace.
1-2 Hours per week
Learn by doing. Each week you will be assigned projects related to that week's topic to practice planning and designing spatial designs.
1 hour — Tuesdays & Thursdays
This is your opportunity to review the class learning materials with the instructor, ask questions, and talk with other UX professionals in the class.
Active hands-on learning
This course builds on live workshops and hands-on projects
Interactive and project-based
You’ll be interacting with other learners through breakout rooms and project teams
Learn with Your UX Peers
Join a community of like-minded UX professionals who want to learn and grow alongside you