Game Production – Think Like a Game Producer & Ship Games!

Andy Johnson

AAA Game Producer: Console, PC & Mobile

The Game Production course Game Studios trust!

Get Maven Game Production certified and connect with 100+ students and industry professionals.

🕹️ ABOUT THE INSTRUCTOR
Andy Johnson is a premier AAA and Indie Game Producer who has worked on some of the biggest games - Minecraft, advised on Candy Crush, supported the launch of Sonic the Hedgehog 2, developed Disney Pixar’s Cars and The Banner Saga trilogy.

Andy created this course to share the production fundamentals rarely taught inside studios - designed for the next generation of Game Producers.

🎮 ABOUT THE COURSE
Alumni work at Microsoft & Halo Studios, Activision Blizzard, EA, Ubisoft, Riot Games, Tencent, Pokémon, Apple, Sega, and more.

With a 4.9★ rating, this pioneering live Game Production course has over 600 students.

You’ll learn battle-tested studio processes through hands-on assignments that simulate real production challenges.

Join Andy and industry expert guest speakers from Bungie, King, Amazon Games and NCSoft.

No prior game experience required.

By the end, you’ll be thinking and talking like a Game Producer.

What you’ll learn

Learn the art of Game Production from a AAA Game Producer of games you've actually played!

  • From a set of game requirements, you decide which roles are required to create the game.

  • Learn in a safe space, before you do this with developers.

  • Using a feature list and game requirements, create a development roadmap.

  • Get ahead - use what you've learned on your next project

  • Students says this is the BEST way to learn Scrum fundamentals, and use the hacks immediately to make Scrum make sense!

  • What do you want to ask a Game Development professional?

  • Andy and the guest speakers give unfiltered responses to YOUR questions.

  • Using the assignments, create a Portfolio piece to demonstrate your understanding of Game Production

Learn directly from Andy

Andy Johnson

Andy Johnson

Pokémon | Minecraft | King | Disney | WB Games | THQ | Eidos | Sega | Stoic

Who this course is for

  • Early Career Producers

    who want to level up their skills to gain promotion

  • Lateral Movers

    looking to transition into Game Development

  • Indie Developers

    who want AAA insight and proven processes

Prerequisites

  • A passion for Video Games

    Game Producers need to play games, they need to talk to developers about core features, what makes a good game versus a poor game.

  • Understanding of Game Development

    Game Producers are not Designers, Artists or Engineers, we however do need a base level understanding of what is required to build a game.

  • A Growth Mindset

    Game Producers are always learning, we need to look at a problem and work through it with our team toward a solution.

What's included

Andy Johnson

Live sessions

Learn directly from Andy Johnson in a real-time, interactive format.

Lifetime access

Go back to course content and recordings whenever you need to.

Community of peers

Stay accountable and share insights with like-minded professionals.

Certificate of completion

Share your new skills with your employer or on LinkedIn.

Alumni Discord Channel

Join nearly 150 course Alumni from across the Game Industry and globe.

Maven Guarantee

This course is backed by the Maven Guarantee. Students are eligible for a full refund through the second week of the course.

Course syllabus

12 live sessions • 30 lessons • 6 projects

Week 1

Jan 27—Feb 1

    Jan

    28

    1 - What is a Game Producer?

    Wed 1/282:30 AM—4:00 AM (UTC)

    Class #1 Materials

    3 items

    Jan

    30

    2 - Designing a Development Team

    Fri 1/302:00 AM—4:00 AM (UTC)

    Class #2 Materials

    7 items

Week 2

Feb 2—Feb 8

    Feb

    4

    3 - How to Build a Project Roadmap

    Wed 2/42:00 AM—4:00 AM (UTC)

    Class #3 Materials

    3 items

    Feb

    6

    4 - Keeping a Project on Track

    Fri 2/62:30 AM—4:00 AM (UTC)

    Class #4 Materials

    3 items

Schedule

Live sessions

3-4 hrs / week

Two 1.5hr lessons per week, and one 30min optional open office time for your Q&A.

    • Wed, Jan 28

      2:30 AM—4:00 AM (UTC)

    • Fri, Jan 30

      2:00 AM—4:00 AM (UTC)

    • Wed, Feb 4

      2:00 AM—4:00 AM (UTC)

Assignments

1-3 hrs / week

This course has 6 assignments, with varying levels of complexity, many assignments build on top of previous choices to emphasis learnings.

Async content

1-2 hrs / week

This course contains many additional resources, supporting the theme of each week.

Testimonials

  • Working for Gearbox now about 2 months post class and I seriously don’t think I would have been this successful without it! 👌🏻🔥
    Testimonial author image

    Ronnie Douglass

    Art Production Coordinator
  • This is a great course! It helped me break into the game industry. Highly recommend for anyone that is wanting to be in game production.
    Testimonial author image

    Nikolaus Martinez

    Game Producer
  • Highly recommended to take Andy up on this. It's no exaggeration to say that what I learned in his course absolutely contributed to my earning a role in the gaming industry.
    Testimonial author image

    Joshua Warner

    Project Manager - Customer Success
  • The course was extremely helpful to gain a better understanding of development practices of the games industry. As a PM, it really helped me to change my mindset from a product manager perspective to become a producer in the near future.
    Testimonial author image

    Eduardo Souza

    Assistant Producer
  • This course has been the best investment I've for my professional career. Andy is an AMAZING instructor. It turned out to be the best decision I've made. Andy is an amazing and compassionate instructor, and just overall great human being! Thank you from the bottom of my heart, Andy
    Testimonial author image

    Phillip Steyn

    Game Developer, Digital Artist and Writer
  • This was truly an amazing experience. The assignments were very well thought-out and I'm grateful for how well they simulated what one would do in a game production role. The community of students/alumni that the course fosters is also fantastic and it's great to be able to keep in touch with Andy and my classmates even after taking the course.
    Testimonial author image

    Avineesh Kompella

    Instructor @ iD Tech Camps

COURCE ALUMNI FROM MAJOR STUDIOS AND GLOBAL COMPANIES!

This is the Game Production course the professionals take - join students from major studios

This is the Game Production course the professionals take - join students from major studios

Game Production Class Testimonial - Keith Edie

Game Production Class Testimonial - Mike Gallegos

Frequently asked questions

$1,200

USD

·
Jan 28Mar 6
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